
Serialization - .NET | Microsoft Learn
Oct 25, 2023 · This article provides information about .NET serialization technologies, including binary serialization, XML and SOAP serialization, and JSON serialization.
Serialization - Visual Basic | Microsoft Learn
Dec 21, 2022 · Serialization is the process of converting an object into a stream of bytes in order to store the object or transmit it to memory, a database, or a file. Its main purpose is to save …
XmlSerializer.Deserialize Method (System.Xml.Serialization)
public object Deserialize(System.Xml.XmlReader xmlReader, System.Xml.Serialization.XmlDeserializationEvents events); Parameters xmlReader …
System.Runtime.Serialization Namespace | Microsoft Learn
Serialization is the process of converting an object or a graph of objects into a linear sequence of bytes for either storage or transmission to another location.
How to serialize JSON in C# - .NET | Microsoft Learn
Use AI to serialize to JSON You can use AI tools, such as GitHub Copilot, to generate code that uses System.Text.Json to serialize to JSON. You can customize the prompt to fit your object …
Unreal Engine games keep crashing - Serialization error
Apr 10, 2025 · It looks like your crash involves an access violation in VCRUNTIME140.dll during Unreal Engine's serialization process, which can indicate an issue with the Microsoft Visual …
SerializableAttribute Class (System) | Microsoft Learn
Indicates that a class can be serialized using binary or XML serialization. This class cannot be inherited.
Serialization - Framework Design Guidelines | Microsoft Learn
Oct 22, 2008 · Serialization is the process of converting an object into a format that can be readily persisted or transported. For example, you can serialize an object, transport it over the internet …
Serialization of your data model to and from different stores …
Jun 24, 2025 · Serialization of your data model to and from different stores (Preview) Choose a programming language C# Python Java
Serialization in MFC | Microsoft Learn
Aug 3, 2021 · This article explains the serialization mechanism provided in the Microsoft Foundation Class Library (MFC) to allow objects to persist between runs of your program.