I've been fascinated by procedural animation and inverse kinematics for quite some time so I finally decided to try my hand at implementing these features in a small-scale project. Overall this proved ...
Abstract: The real-time 3-D reconstruction of indoor scenes is important in computer vision and graphics. Existing solutions mainly use a handheld red, green, blue (RGB) or red, green, blue, depth ...
A lot of games use the animation tree to create transitions between animations this small and easily integrated Animation Manager can help you play animations without having to create transitions that ...