Hytale's developers have put out a blog post explaining the game's world generation mechanics, which they reckon "will ...
Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
Abstract: Large Language Models (LLMs) are increasingly used by software engineers for code generation. However, limitations of LLMs such as irrelevant or incorrect code have highlighted the need for ...
Abstract: This research proposes a hybrid approach for a procedural level generation for our 2D platformer game. The method integrates manual level creation and procedural algorithm to generate a ...
This past year, a computer scientist named Tuhin Chakrabarty tried to coax artificial intelligence into producing great writing. Chakrabarty, who had recently completed a Ph.D. at Columbia University, ...
We propose ArtGlyphDiffuser, a novel Stable-Diffusion-based one-shot text-driven artistic glyph image generation model that achieves state-of-the-art performance in generating characters of various ...
Update: McDonald’s has issued a very strange response to the drama. Thanks to the rise in popularity of generative AI, mainstream companies like Coca-Cola and Google are jumping on the bandwagon to ...
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